I communicate through my art as it applies to both personal interests and important future quandaries. The idea of transhumance augmentation, or supplementing your body with machinery in order to improve function or prevent illness is a sticking point for me. On the surface it sounds great; stronger, faster, smarter, and more efficient humans are better humans. However a divide will be forged as the richer humans can afford to be better at everything, while the poor have to rely on their increasingly unemployable skin and bone as the workforce demands steel and carbon fiber. I made this in an attempt to create something in between. It's not entirely machine but far beyond the realm of the human. It's a world we may see relatively soon.
We collaborate with decisions relating to the outcome of the piece. The color for the face was chosen by my partner as I couldn't choose between two. The silver for the face was recommended, so I decided to use both the original white and the silver. The secondary color of the helmet (brass) was chosen by you, and so was the rim around each of the eyepieces. I have a global awareness of artmaking. Art is not necessarily pain or pen, and as such I gained inspiration mainly from two video games and a series of books. System Shock 2's SHODAN, a mad AI living as a god in cyberspace lent the blue and white aesthetic while Deus Ex supplied the thoughts of transhumance augmentation and having a figure in the center of it. The other pieces used for reference were made by independent artists, though they all were inspired by William Gibson's book, 'Burning Chrome', a cyberpunk work of fiction that inspires virtually everything made in the genre.
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AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
January 2016
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